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QUAKE 4 - METHOD'S HIDEOUT
This is a project I started using Quake 4 (Doom 3) engine, with a goal to create a texture set suitable for the urban/industrial theme.
NOTE: At the moment, I'm not sure if this will become a SP map or a simple walkthrough level. My primary goal is the texture set.
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| Copyright (c) 2004 Yan "Method" Ostretsov. |